Purpose
To give game designers some idea of how to change the logo in the Main Menu and edit it’s animations.
Applicability
This is applicable to Game Designer using the D6.0.1 or newer. You need a patch to get this feature, if you’re on D5.1 code.
Written Explanation
In order to simplify the process of adaptation of all the Game Titles, we created this tutorial to guide the Game Designers through the steps of changing the logos and set up the animation applied to it.
We have two types of animations:
- Standart basic Scale Up animation – Used with only one image containing Background, Game Title and Subtitle.
- Complete 3 step animation – Used with Background, Game Title and Subtitle in separate objects, which has a sequence of animations.
Title sprite replacement
In order to make these changes it’s required to open the “Menu” scene and drag the “UIManager 1” to the Hierarchy, which is located in Assets/_Textures/NewUI.
There is a GameLogoBackground object which is parent to the GameLogoTitle and GameLogoSubtitle. When using only one image with the whole game Title, this is the object that should be updated inside _Texture/_UI/TitleScreen.
When using the title in 3 separate sprites the GameLogoTitle and GameLogoSubtitle should be changed inside the same path and activated in the UIManager prefab and the animation.
