Purpose
This post explains how to update existing games using the new Enemy Exporter feature, available in the C16.2.2 version of the code (and newer). The instructions assume you are using an older game using the C10.2 code. It should work with the ‘E’ variants of the project. It’ll need some tweaking to work with existing C16 projects.
Get Your Project Folder
All existing projects have a project folder. You’ll be sent instructions on where to download it from. C10.2-style projects are designed to be opened in Unity 5.0.
Determine what the name of your game is; you’ll need this when creating a branch for it. In this example, the game being updated is “Assassin’s Freed United Games”.
