Updating a PF To Run on Heyzap Mediation

Purpose

These documents explain how to take an existing project’s C10.2 project folder, and update it to work with Heyzap mediation, and to set up the ad network settings for it.

Applicability

This is applicable to anyone updating a game — it may be most applicable to people on the Production Team.

Preconditions

You will need:

  • the project folder (PF) for an existing game
  • the project folder for the Heyzap Mediation game (or get the E.11-Diverse-Block-Survival-Game branch from GitHub)
  • Unity 5.0 (5.0.3p2, ideally)
  • Unity 5.3 (5.3.1p2, ideally). Be sure to download the Android development component.
  • Beyond Compare (30-day trial here)
  • Advertising password for the game company you are doing the work for

Next Steps

Once you have met the preconditions, you are ready for reading/watching the next steps.

  1. Upgrade the C10.2 project to use Heyzap mediation.
  2. Turn on Unity Services + Get an overview of Heyzap mediation
  3. Set up Unity Ads to work under Heyzap mediation
  4. Set up Ad Colony to work under Heyzap mediation
  5. Set up App Lovin to work under Heyzap mediation
  6. Test that you’ve integrated everything properly

 

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